- Players now
- 1/4 25% full
- 7-day average
- 0 peak –
- Rank
- #14,326 ▼ 1061 this week
- Wiped
- 13d 7h ago · 26 Sep, 12:44 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,326 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,061 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.28.229.15:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 12:44 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked563/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked586/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked534/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked402/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked435/500
Briefing
quick answers, from the figures on this page01Where does Parallax Local Test sit in the rankings?
In the top 61% of all ranked servers, Parallax Local Test holds #14,326 for player hours over the last seven days.
02Current population on Parallax Local Test: how busy is it?
Parallax Local Test was last seen 13 days 4 hours ago and is offline at this moment.
03Version of Rust on Parallax Local Test: which one?
The Rust build on Parallax Local Test is network protocol 2633 and build 165217, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Parallax Local Test?
There is no region published by Parallax Local Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 104.28.229.15:28015.
05Uptime and current status of Parallax Local Test: what are they?
Right now Parallax Local Test shows as offline; last seen 13 days 4 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Parallax Local Test?
The server browser reads these tags from Parallax Local Test: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Parallax Local Test show up in Rust Server Now lists and filters?
These Rust Server Now lists include Parallax Local Test: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Parallax Local Test wipe?
The record for Parallax Local Test holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 13 days 7 hours.
09The map for Parallax Local Test: which one?
A procedural map, generated by the game, is in use on Parallax Local Test.
10The rules and settings of Parallax Local Test: what are they?
No gather rate appears in the name Parallax Local Test. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11Joining Parallax Local Test: what are the steps?
In Rust, press F1 and run client.connect 104.28.229.15:28015; or use Launch Rust on this page to connect through Steam.