- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #14,510 not ranked yet
- Wiped
- 23d 17h ago · 16 Sep, 10:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,510 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.28.217.175:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 10:45 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked229/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked136/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked182/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked455/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked134/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked176/225
Briefing
quick answers, from the figures on this page01Ranking of Local_Test among Rust servers: what is it?
In the top – of all ranked servers, Local_Test holds #14,510 for player hours over the last seven days.
02Current population on Local_Test: how busy is it?
Local_Test was last seen 23 days 9 hours ago and is offline at this moment.
03Version of Rust on Local_Test: which one?
Version for Local_Test: Rust network protocol 2633 and build 163794 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Local_Test?
There is no region published by Local_Test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 104.28.217.175:28015.
05Current online status and reliability of Local_Test: what is the data?
Right now Local_Test shows as offline; last seen 23 days 9 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 16 September 2026.
06The tags on Local_Test: what do they mean?
The server browser reads these tags from Local_Test: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Local_Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Local_Test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local_Test wipes on what schedule?
Local_Test does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 23 days 17 hours.
09Map selection on Local_Test: what is it?
A procedural map, generated by the game, is in use on Local_Test.
10The rules and settings of Local_Test: what are they?
You will not find a gather rate in the name Local_Test. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. Valve's VAC anti-cheat is not active.
11Joining Local_Test: what are the steps?
Press F1 in Rust and enter client.connect 104.28.217.175:28015, or click Launch Rust here to open Rust via Steam and join.