- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,666 ▲ 171 this week
- Wiped
- 22d 9h ago · 17 Sep, 16:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,666 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 171 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.28.212.232:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 16:48 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked260/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked219/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked243/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked443/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked194/300
Briefing
quick answers, from the figures on this page01Ranking of LOCAL LAB [no EAC] among Rust servers: what is it?
The rank for LOCAL LAB [no EAC] is #15,666 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on LOCAL LAB [no EAC] right now?
Right now LOCAL LAB [no EAC] is not online; its last appearance was 15 days 14 hours ago.
03The Rust version for LOCAL LAB [no EAC]: what is it?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find LOCAL LAB [no EAC] physically?
For LOCAL LAB [no EAC], no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 104.28.212.232:28015 is its address.
05Uptime and current status of LOCAL LAB [no EAC]: what are they?
Currently offline: LOCAL LAB [no EAC]; last seen 15 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 24 September 2026.
06How should you read the tags on LOCAL LAB [no EAC]?
The server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does LOCAL LAB [no EAC] appear?
The Rust Server Now lists that carry LOCAL LAB [no EAC] are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08LOCAL LAB [no EAC] wipes on what schedule?
LOCAL LAB [no EAC] does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 22 days 9 hours.
09The map for LOCAL LAB [no EAC]: which one?
A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].
10Which rules apply on LOCAL LAB [no EAC], and what settings?
The name LOCAL LAB [no EAC] does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11To join LOCAL LAB [no EAC], what must you do?
To connect, open Rust, press F1, and enter client.connect 104.28.212.232:28015. You can also click Launch Rust here to open the game via Steam and join.