- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,666 ▼ 7368 this week
- Wiped
- 22d 21h ago · 17 Sep, 16:48 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,666 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 7,368 places this week | 26 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.28.212.231:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 16:48 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked602/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked594/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked132/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked401/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked399/450
Briefing
quick answers, from the figures on this page01Ranking of LOCAL LAB [no EAC] among Rust servers: what is it?
In the top 71% of all ranked servers, LOCAL LAB [no EAC] holds #15,666 for player hours over the last seven days.
02How many players are on LOCAL LAB [no EAC] right now?
LOCAL LAB [no EAC] was last seen 16 days 2 hours ago and is offline at this moment.
03What Rust version is LOCAL LAB [no EAC] on?
Version for LOCAL LAB [no EAC]: Rust network protocol 2633 and build 164530 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for LOCAL LAB [no EAC]?
There is no region published by LOCAL LAB [no EAC]. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 104.28.212.231:28015.
05How reliable is LOCAL LAB [no EAC], and is it online?
Live status: LOCAL LAB [no EAC] is down; last seen 16 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 22 September 2026.
06How should you read the tags on LOCAL LAB [no EAC]?
For the in-game browser, LOCAL LAB [no EAC] declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does LOCAL LAB [no EAC] appear?
LOCAL LAB [no EAC] appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08LOCAL LAB [no EAC] wipes on what schedule?
The record for LOCAL LAB [no EAC] holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 22 days 21 hours.
09The map for LOCAL LAB [no EAC]: which one?
A procedural map, generated by the game, is in use on LOCAL LAB [no EAC].
10The rules and settings of LOCAL LAB [no EAC]: what are they?
No gather rate appears in the name LOCAL LAB [no EAC]. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is disabled.
11Joining LOCAL LAB [no EAC]: what are the steps?
In Rust, press F1 and run client.connect 104.28.212.231:28015; or use Launch Rust on this page to connect through Steam.