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Offlinechecked 6d ago · scouted since 26 Sep 2026

Parallax Local Test

Community
Join server
Evaluation 46 Bronze #8,257 on player hours
Players now
1/4
25% full
7-day average
1
peak 1
Rank
#8,257
▼ 51 this week
Wiped
6d 11h
ago · 3 Oct, 12:18 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population25Standing64Uptime–Performance–Wipe hold–Momentum50
Population1 of 4 on average 25
Standing#8,257 on player hours 64
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 51 places this week 50

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 12:18 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
104.28.197.15:28015
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 12:18 UTC
Hostname
–
First seen
26 Sep 2026

Server tags

what each tag it publishes means · mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp4Max players Slot count: 4.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Parallax Local Test sit in the rankings?

In the top 36% of all ranked servers, Parallax Local Test holds #8,257 for player hours over the last seven days.

02What is the player count on Parallax Local Test?

Parallax Local Test was last seen 6 days 1 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.

About Server
03What Rust version is Parallax Local Test on?

The Rust build on Parallax Local Test is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Parallax Local Test physically?

For Parallax Local Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 104.28.197.15:28015.

05Uptime and current status of Parallax Local Test: what are they?

Live status: Parallax Local Test is down; last seen 6 days 1 hours ago. Over the last 7 full days, 11 of 168 hours were online, or 7%. 26 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on Parallax Local Test?

For the in-game browser, Parallax Local Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Parallax Local Test show up in Rust Server Now lists and filters?

Parallax Local Test appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does Parallax Local Test wipe?

Too few wipes are recorded for Parallax Local Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 6 days 11 hours have passed since its current world began.

09What does Parallax Local Test look like on wipe day?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Rules & Settings
10The map for Parallax Local Test: which one?

Procedural map: Parallax Local Test uses one generated by the game.

11Which rules apply on Parallax Local Test, and what settings?

No gather rate appears in the name Parallax Local Test. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.

Joining Steps
12What is the process to join Parallax Local Test?

In Rust, press F1 and run client.connect 104.28.197.15:28015; or use Launch Rust on this page to connect through Steam.