Naval Deep Sea / Power Trip
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,091 ▲ 7806 this week
- Wiped
- 5d 8h ago · 5 Oct, 00:49 UTC
- Next wipe
- 26d 9h Thu 5 Nov, 19:00 UTC
- Team limit
- quad monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#9,091 on player hours | 60 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance10 server fps on average | 16 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 7,806 places this week | 93 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 00:49 | 0 | running |
| 4 Oct | Sun 04:57 | 0 | 0.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers, top 69% in NA, #482 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.238.229.68:29015
- Region
- NA
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 00:49 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on averageUnranked1/100
- 2●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree|Share BPNA · quad · monthly · 2 on averageUnranked0/75
- 3Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 37 on averageUnranked24/200
- 4RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on averageUnranked5/150
- 5Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on averageUnranked0/50
- 6Austin Texas Vanilla NoobsNA · quad · monthly · 2 on averageUnranked0/75
Briefing
quick answers, from the figures on this page01Ranking of Naval Deep Sea / Power Trip among Rust servers: what is it?
The seven-day player-hour rank for Naval Deep Sea / Power Trip is #9,091, top 40% of all ranked servers and #1,284 in North America. The quad group places it at #482.
02Current population on Naval Deep Sea / Power Trip: how busy is it?
The current population on Naval Deep Sea / Power Trip is 0, against 100 slots. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.
03What Rust version is Naval Deep Sea / Power Trip on?
Rust network protocol 2634 and build 166652 on Linux is what Naval Deep Sea / Power Trip runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Naval Deep Sea / Power Trip?
Average server fps for the last 48 hours was 10; the lowest was 5. Entities reached 135,301 - buildings, deployables and the rest. Memory usage reached 4,977 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Where can you find Naval Deep Sea / Power Trip physically?
Naval Deep Sea / Power Trip declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 104.238.229.68:29015.
06How reliable is Naval Deep Sea / Power Trip, and is it online?
Live status: Naval Deep Sea / Power Trip is up. Reported uptime puts the last restart at roughly 5 days 7 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Naval Deep Sea / Power Trip?
For the in-game browser, Naval Deep Sea / Power Trip declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Naval Deep Sea / Power Trip appear?
The Rust Server Now lists that carry Naval Deep Sea / Power Trip are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does Naval Deep Sea / Power Trip wipe?
The only wipe for Naval Deep Sea / Power Trip is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 5 days 8 hours old. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for Naval Deep Sea / Power Trip?
0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11Map selection on Naval Deep Sea / Power Trip: what is it?
The map on Naval Deep Sea / Power Trip is procedural, size 4,800 with seed 1425121626, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Procedural.
12Which rules apply on Naval Deep Sea / Power Trip, and what settings?
The name Naval Deep Sea / Power Trip does not state a gather rate. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. Valve's VAC anti-cheat is active.
13Joining Naval Deep Sea / Power Trip: what are the steps?
Press F1 in Rust and enter client.connect 104.238.229.68:29015, or click Launch Rust here to open Rust via Steam and join.
