- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,015 top 70%
- Wiped
- 19h ago · 9 Oct, 17:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,015 on player hours | 30 | |
| Uptime1 of the last 48 hours | 2 | |
| Performance116 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.234.65.248:28092
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 17:54 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked573/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked598/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked227/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked393/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked411/450
Briefing
quick answers, from the figures on this page01What is the rank position of sv?
The rank for sv is #16,015 on seven-day player hours, in the top 70% of ranked servers.
02Current population on sv: how busy is it?
Offline: sv last responded 19 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on sv: which one?
Rust network protocol 2634 and build 167398 on Linux is what sv runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on sv?
Server fps over the last 48 hours: 116 average, 116 lowest. 118,077 entities at peak, counting buildings and deployables. The maximum memory used was 2,840 MB. Players feel lag when fps drops and entities climb.
05Location of sv: where?
No region is published by sv. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 104.234.65.248:28092.
06How reliable is sv, and is it online?
Live status: sv is down; last seen 19 hours ago. The last restart happened around 16 minutes ago, according to uptime. Its first appearance in Rust Server Now data was on 9 October 2026.
07How should you read the tags on sv?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set sv publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does sv show up in Rust Server Now lists and filters?
These Rust Server Now lists include sv: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
09On what timetable does sv wipe?
The record for sv holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 19 hours.
10Map selection on sv: what is it?
The map on sv is procedural, size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11The rules and settings of sv: what are they?
No gather rate appears in the name sv. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
12Joining sv: what are the steps?
Press F1 in Rust and enter client.connect 104.234.65.248:28092, or click Launch Rust here to open Rust via Steam and join.
