- Players now
- 0/15 0% full
- 7-day average
- 1 peak 1
- Rank
- #11,501 top 51%
- Wiped
- 9d 18h ago · 30 Sep, 08:14 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 15 on average | 5 | |
|---|---|---|
| Standing#11,501 on player hours | 49 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 104.233.56.45:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 08:14 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs166798,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp15 | Max players Capacity: 15. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166798 | Build Game build: 166798. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked219/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked150/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked201/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked479/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked119/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked166/250
Briefing
quick answers, from the figures on this page01Ranking of sliv staging among Rust servers: what is it?
The rank for sliv staging is #11,501 on seven-day player hours, in the top 51% of ranked servers.
02How many players are on sliv staging right now?
sliv staging was last seen 4 days ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1.
03What Rust version is sliv staging on?
The Rust build on sliv staging is network protocol 2634 and build 166798, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of sliv staging: where?
There is no region published by sliv staging. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 104.233.56.45:28015 is its address.
05How reliable is sliv staging, and is it online?
Currently offline: sliv staging; last seen 4 days ago. It was up 3% of the time over the last 4 full days: 3 of 96 hours. First seen by Rust Server Now on 5 October 2026.
06How should you read the tags on sliv staging?
gmrust (Game mode): Standard Rust survival is the game mode; mp15 (Max players): Capacity: 15; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166798 (Build): Game build: 166798; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set sliv staging publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does sliv staging appear?
The Rust Server Now lists that carry sliv staging are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does sliv staging wipe?
Too few wipes are recorded for sliv staging to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 18 hours.
09What map is running on sliv staging?
A procedural map, generated by the game, is in use on sliv staging.
10Which rules apply on sliv staging, and what settings?
The name sliv staging does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join sliv staging, what must you do?
In Rust, press F1 and run client.connect 104.233.56.45:28015; or use Launch Rust on this page to connect through Steam.