Chill PVE for hard workers
- Players now
- 0/70 0% full
- 7-day average
- 0 peak 3
- Rank
- #5,724 ▲ 83 this week
- Wiped
- 8d 12h ago · 1 Oct, 22:59 UTC
- Next wipe
- 26d 7h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 70 on average | 0 | |
|---|---|---|
| Standing#5,724 on player hours | 75 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance97 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 83 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:51 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.192.227.10:28015
- Region
- –
- Max players
- 70
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 22:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp70,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp70 | Max players The server holds 70. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 235 on averageUnranked96/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 228 on averageUnranked227/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 80 on averageUnranked75/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 76 on averageUnranked29/250
- 5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked53/200
- 6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 75 on averageUnranked100/100
Briefing
quick answers, from the figures on this page01Ranking of Chill PVE for hard workers among Rust servers: what is it?
In the top 25% of all ranked servers, Chill PVE for hard workers holds #5,724 for player hours over the last seven days.
02What is the player count on Chill PVE for hard workers?
0 of 70 slots are filled on Chill PVE for hard workers at this moment. Its seven-day average is 0 players; the peak is 3. The 48-hour peak time is 13:00 UTC, when it averaged 1 players.
03What Rust version is Chill PVE for hard workers on?
Rust network protocol 2634 and build 166494 on Windows is what Chill PVE for hard workers runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Chill PVE for hard workers?
For the last 48 hours, average server fps was 97, with a minimum of 69. Entities reached 76,454 - buildings, deployables and the rest. Peak memory: 2,741 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Chill PVE for hard workers?
No region is published by Chill PVE for hard workers. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 104.192.227.10:28015.
06Current online status and reliability of Chill PVE for hard workers: what is the data?
Right now Chill PVE for hard workers shows as online. Reported uptime puts the last restart at roughly 2 days 5 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Chill PVE for hard workers?
The server browser reads these tags from Chill PVE for hard workers: gmrust (Game mode): Survival in the standard Rust format; mp70 (Max players): The server holds 70; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Chill PVE for hard workers appear?
The Rust Server Now lists that carry Chill PVE for hard workers are: Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Chill PVE for hard workers wipes on what schedule?
Chill PVE for hard workers takes a single wipe each month, the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 12 hours.
10What does Chill PVE for hard workers look like on wipe day?
The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 3 hours in.
11Map selection on Chill PVE for hard workers: what is it?
For Chill PVE for hard workers, the map is procedural at size 3,500 with seed 3045079132, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Chill PVE for hard workers: what are they?
No gather rate appears in the name Chill PVE for hard workers. 8 players per group is the default and the limit here. This server runs pve, fighting other players is disabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13To join Chill PVE for hard workers, what must you do?
To connect, open Rust, press F1, and enter client.connect 104.192.227.10:28015. You can also click Launch Rust here to open the game via Steam and join.
