- Players now
- 0/200 0% full
- 7-day average
- 0 peak 1
- Rank
- #4,422 ▲ 1292 this week
- Wiped
- 8d 21h ago · 2 Oct, 06:09 UTC
- Next wipe
- 25d 14h Thu 5 Nov, 19:00 UTC
- Team limit
- 12 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 200 on average | 0 | |
|---|---|---|
| Standing#4,422 on player hours | 80 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance10 server fps on average | 17 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,292 places this week | 65 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 06:09 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.143.3.247:28159
- Region
- –
- Max players
- 200
- Group limit
- 12 max
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 06:09 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,gmrust,cs167398,ts12,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp200 | Max players Slot count: 200. | |
ts12 | Group limit 12 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 120 on averageUnranked28/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 102 on averageUnranked8/1000
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 83 on averageUnranked28/1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 80 on averageUnranked1/700
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 77 on averageUnranked6/300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 77 on averageUnranked4/700
Briefing
quick answers, from the figures on this page01What is the rank position of HURT LOCKER?
In the top 20% of all ranked servers, HURT LOCKER holds #4,422 for player hours over the last seven days.
02Current population on HURT LOCKER: how busy is it?
0 of 200 slots are filled on HURT LOCKER at this moment. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 05:00 UTC, when it averaged 1 players.
03Version of Rust on HURT LOCKER: which one?
Version for HURT LOCKER: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on HURT LOCKER good?
Average server fps for the last 48 hours was 10; the lowest was 5. Entities reached 92,345 - buildings, deployables and the rest. Peak memory: 3,405 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find HURT LOCKER physically?
For HURT LOCKER, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 104.143.3.247:28159.
06How reliable is HURT LOCKER, and is it online?
HURT LOCKER reports online at this moment. Reported uptime puts the last restart at roughly 20 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on HURT LOCKER?
For the in-game browser, HURT LOCKER declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): Slot count: 200; ts12 (Group limit): 12 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does HURT LOCKER appear?
HURT LOCKER appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09HURT LOCKER wipes on what schedule?
Once a month, HURT LOCKER wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 21 hours. The tags list monthly wipes.
10On wipe day, what changes for HURT LOCKER?
The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 3 hours in.
11What map is running on HURT LOCKER?
A procedural map of size 4,000 with seed 225798380, generated by the game, is in use on HURT LOCKER. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of HURT LOCKER: what are they?
The name HURT LOCKER does not state a gather rate. A maximum of 12 players per group is set. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining HURT LOCKER: what are the steps?
In Rust, press F1 and run client.connect 104.143.3.247:28159; or use Launch Rust on this page to connect through Steam.
