RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]
- Players now
- 0/50 0% full
- 7-day average
- 1 peak 5
- Rank
- #4,067 ▼ 546 this week
- Wiped
- 8d 1h ago · 1 Oct, 21:49 UTC
- Next wipe
- 26d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 2 | |
|---|---|---|
| Standing#4,067 on player hours | 82 | |
| Uptime2 of the last 48 hours | 4 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 546 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 21:49 | 5 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 104.143.2.47:28015
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 21:49 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 3 on averageUnranked7/50
- 2Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 2 on averageUnranked0/50
- 3Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 5 on averageUnranked3/200
- 4Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 3 on averageUnranked0/100
- 5[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 5 on averageUnranked4/50
- 6[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on averageUnranked2/64
Briefing
quick answers, from the figures on this page01What is the rank position of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
The seven-day player-hour rank for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is #4,067, top 18% of all ranked servers and #745 in North America.
02Current population on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: how busy is it?
Right now, 0 players occupy the 50 slots on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. Its seven-day average is 1 players; the peak is 5. Between the last 48 hours, 21:00 UTC saw the highest average: 0 players.
03What Rust version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] on?
Rust network protocol 2634 and build 167398 on Linux is what RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Server fps over the last 48 hours: 30 average, 30 lowest. Entities peaked at 119,517, including buildings, deployables and all other world objects. Peak memory: 3,862 MB. Players feel lag when fps drops and entities climb.
05What is the host location for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] declares North America as its location via the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 104.143.2.47:28015.
06How reliable is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)], and is it online?
Live status: RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is up. The last restart happened around 42 minutes ago, according to uptime. It was up 67% of the time over the last 7 full days: 113 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
The server browser reads these tags from RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] appear?
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] appears on the following Rust Server Now lists: Modded Rust servers, Best Rust build servers, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] wipes on what schedule?
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 1 hours have passed since its current world began. The tags list monthly wipes.
10What happens on wipe day for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
The average busiest point of its recent wipes was 5 players. 26 hours after the latest wipe, the crowd peaked.
11Map selection on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: what is it?
For RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)], the map is procedural at size 4,250 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Custom Map.
12The rules and settings of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: what are they?
The name RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] does not state a gather rate. Up to 8 players can group, which is the game's default. pve is the game mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: what are the steps?
Press F1 in Rust and enter client.connect 104.143.2.47:28015, or click Launch Rust here to open Rust via Steam and join. https://discord.com/invite/478SQzbUU9 is where its website lives.
![Map of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]](/servers/104.143.2.47:28016/map.webp?v=2a8e7dd338)