- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,996 ▼ 3430 this week
- Wiped
- 9d 4h ago · 1 Oct, 16:31 UTC
- Next wipe
- 4d 19h Thu 15 Oct, 16:31 UTC
- Team limit
- 35 max weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,996 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance25 server fps on average | 42 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 3,430 places this week | 39 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts weekly schedule tag · low confidence
- usual gap
- 7.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 16:31 | 2 | running |
| 17 Sep | Thu 15:56 | 1 | 14 days |
| 16 Sep | Wed 18:25 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 104.143.2.118:28015
- Region
- NA
- Max players
- 100
- Group limit
- 35 max
- Wipe schedule
- weekly
- Last wipe
- 1 Oct 2026, 16:31 UTC
- Hostname
- millionx.scrapland.gg
- First seen
- 13 Sep 2026
2 servers publish a scrapland.gg hostname.
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players The server holds 100. | |
ts35 | Group limit Teams cap at 35. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166493 | Build Game build: 166493. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^w | Weekly A wipe every week. |
| Gameplay | ^i | Battlefield PvP runs fast here, with kits and boosted rates. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
modded | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 20 on averageUnranked22/200
- 2Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 5 on averageUnranked8/100
- 3SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on averageUnranked1/100
- 4|US| Dark Matter Rust Servers 1000000x | MYMINI | KITS | BGRADENA · groups of 8+ · 1e+06x · weekly · 2 on averageUnranked3/50
- 5US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on averageUnranked3/200
- 6US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 1 on averageUnranked0/200
Briefing
quick answers, from the figures on this page01What is the rank position of DEV?
In North America, DEV is #1,563; globally, #15,996 on player hours over the last seven days, in the top 71% of ranked servers.
02Current population on DEV: how busy is it?
The current population on DEV is 0, against 100 slots. It has averaged 0 players across the last seven days.
03Version of Rust on DEV: which one?
Rust network protocol 2634 and build 166493 on Windows is what DEV runs. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on DEV good?
Average server fps for the last 48 hours was 25; the lowest was 25. 29,376 entities at peak, counting buildings and deployables. The maximum memory used was 2,640 MB. Players feel lag when fps drops and entities climb.
05Where can you find DEV physically?
With a NA tag, DEV places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 104.143.2.118:28015.
06How reliable is DEV, and is it online?
Right now DEV shows as online. The last restart happened around 9 days 1 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on DEV?
For the in-game browser, DEV declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server holds 100; ts35 (Group limit): Teams cap at 35; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^w (Weekly): A wipe every week; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; modded (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Who is the operator of DEV?
The same operator most likely runs DEV and 1 other server we track, as both publish a scrapland.gg hostname.
09Where does DEV show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry DEV are: Modded Rust servers, Battlefield Rust servers: live population and wipes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
10DEV wipes on what schedule?
Its tag drives the prediction because too few of DEV's wipes are recorded to confirm the schedule. Thursday 15 October at 16:31 UTC is when the next wipe is due. This world is 9 days 4 hours old. The tags list wipes every week.
11On wipe day, what changes for DEV?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 1 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
12What map is running on DEV?
The map on DEV is procedural, size 3,750 with seed 2010463655, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
13The rules and settings of DEV: what are they?
No gather rate appears in the name DEV. The group limit is 35 players. battlefield is the game mode, quick PvP, kits included, rates turned up. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
14To join DEV, what must you do?
Press F1 in Rust and enter client.connect 104.143.2.118:28015, or click Launch Rust here to open Rust via Steam and join. The server's website: https://scrapland.gg.
