[US] Innsmouth Charnel | PvE | nXPerience
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,942 ▲ 3091 this week
- Wiped
- 7d 1h ago · 3 Oct, 21:41 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#7,942 on player hours | 65 | |
| Uptime41 of the last 48 hours | 85 | |
| Performance59 server fps on average | 98 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,091 places this week | 69 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 21:41 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.14.30.183:22014
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 21:41 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 56 on averageUnranked75/175
- 2Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 30 on averageUnranked30/100
- 3[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on averageUnranked52/60
- 4[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on averageUnranked46/100
- 5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 24 on averageUnranked22/90
- 6Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on averageUnranked46/150
Briefing
quick answers, from the figures on this page01Where does [US] Innsmouth Charnel | PvE | nXPerience sit in the rankings?
In the top 35% of all ranked servers, [US] Innsmouth Charnel | PvE | nXPerience holds #7,942 for player hours over the last seven days.
02Current population on [US] Innsmouth Charnel | PvE | nXPerience: how busy is it?
Right now, 0 players occupy the 50 slots on [US] Innsmouth Charnel | PvE | nXPerience. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.
03The Rust version for [US] Innsmouth Charnel | PvE | nXPerience: what is it?
Rust network protocol 2634 and build 167398 on Windows is what [US] Innsmouth Charnel | PvE | nXPerience runs. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on [US] Innsmouth Charnel | PvE | nXPerience?
Server fps over the last 48 hours: 59 average, 15 lowest. Entities reached 99,791 - buildings, deployables and the rest. Peak memory: 2,954 MB. The lag players notice comes from low fps and rising entity counts.
05Location of [US] Innsmouth Charnel | PvE | nXPerience: where?
Its name points to North America, even though [US] Innsmouth Charnel | PvE | nXPerience publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 104.14.30.183:22014.
06Current online status and reliability of [US] Innsmouth Charnel | PvE | nXPerience: what is the data?
Right now [US] Innsmouth Charnel | PvE | nXPerience shows as online. About 3 hours ago was its last restart, based on reported uptime. 113 of 168 hours up in the last 7 full days; that is 67%. First seen by Rust Server Now on 13 September 2026.
07The tags on [US] Innsmouth Charnel | PvE | nXPerience: what do they mean?
The server browser reads these tags from [US] Innsmouth Charnel | PvE | nXPerience: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does [US] Innsmouth Charnel | PvE | nXPerience show up in Rust Server Now lists and filters?
These Rust Server Now lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09[US] Innsmouth Charnel | PvE | nXPerience wipes on what schedule?
The record for [US] Innsmouth Charnel | PvE | nXPerience holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 1 hours have passed since its current world began.
10On wipe day, what changes for [US] Innsmouth Charnel | PvE | nXPerience?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 2 hours in.
11The map for [US] Innsmouth Charnel | PvE | nXPerience: which one?
A procedural map of size 4,123 with seed 1395492731, generated by the game, is in use on [US] Innsmouth Charnel | PvE | nXPerience. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on [US] Innsmouth Charnel | PvE | nXPerience, and what settings?
The name [US] Innsmouth Charnel | PvE | nXPerience does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13What is the process to join [US] Innsmouth Charnel | PvE | nXPerience?
In Rust, press F1 and run client.connect 104.14.30.183:22014; or use Launch Rust on this page to connect through Steam.
![Map of [US] Innsmouth Charnel | PvE | nXPerience](/servers/104.14.30.183:22015/map.webp?v=0ae1f2c21a)