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Offlinechecked 20h ago · scouted since 7 Oct 2026

dill.moe

Vanilla vanilla
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Evaluation 44 Bronze #12,966 on player hours
Players now
0/350
0% full
7-day average
0
peak 1
Rank
#12,966
top 57%
Wiped
3d 0h
ago · 7 Oct, 21:10 UTC
Next wipe
25d 21h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing43Uptime58Performance76Wipe hold–Momentum–
Population0 of 350 on average 0
Standing#12,966 on player hours 43
Uptime28 of the last 48 hours 58
Performance45 server fps on average 76
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75122:0003:0009:0014:0020:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe
Thursday 5 November19:00 UTC · in 25d 21h

The force wipe

DateTimePeakLasted
No wipe seen yet.

Performance

02040608022:0003:0009:0014:0020:0001:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of dill.moe
Map
Procedural Map
Size
6000
Seed
345028188
Open on RustMaps
Address
104.130.220.23:28015
Region
–
Max players
350
Group limit
8, the default
Wipe schedule
monthly
Last wipe
7 Oct 2026, 21:10 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

what each tag it publishes means · mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp350Max players Capacity: 350.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Difficulty^vVanilla Pure Facepunch Rust: rates, kits and rules unchanged.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of dill.moe among Rust servers: what is it?

The rank for dill.moe is #12,966 on seven-day player hours, in the top 57% of ranked servers.

02What is the player count on dill.moe?

Offline: dill.moe last responded 20 hours ago. Its seven-day average is 0 players; the peak is 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 0 players.

Server Info
03The Rust version for dill.moe: what is it?

The Rust build on dill.moe is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on dill.moe good?

Server fps over the last 48 hours: 45 average, 33 lowest. 202,508 entities at peak, counting buildings and deployables. Memory usage reached 4,481 MB at its highest. Players feel lag when fps drops and entities climb.

05Location of dill.moe: where?

There is no region published by dill.moe. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 104.130.220.23:28015.

06Uptime and current status of dill.moe: what are they?

Live status: dill.moe is down; last seen 20 hours ago. About 22 hours ago was its last restart, based on reported uptime. 48 of 48 hours up in the last 2 full days; that is 100%. First seen by Rust Server Now on 7 October 2026.

Tags & Lists
07The tags on dill.moe: what do they mean?

The server browser reads these tags from dill.moe: gmrust (Game mode): Standard Rust survival is the game mode; mp350 (Max players): Capacity: 350; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does dill.moe show up in Rust Server Now lists and filters?

These Rust Server Now lists include dill.moe: Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe Info
09dill.moe wipes on what schedule?

From the force wipe, dill.moe's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 3 days. The tags list monthly wipes.

Settings & Rules
10Map selection on dill.moe: what is it?

The map on dill.moe is procedural, size 6,000 with seed 345028188, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

11The rules and settings of dill.moe: what are they?

The name dill.moe does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Vanilla is its own label: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join dill.moe?

In Rust, press F1 and run client.connect 104.130.220.23:28015; or use Launch Rust on this page to connect through Steam.