Atlas - 2x Quad Development (Staging)
- Players now
- 0/400 0% full
- 7-day average
- 0 peak –
- Rank
- #16,275 ▼ 164 this week
- Wiped
- 11d 13h ago · 29 Sep, 17:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,275 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 164 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers, #643 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 104.129.132.27:28070
- Region
- –
- Max players
- 400
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 17:41 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded| Game | gmvanilla | Game mode Survival in vanilla form. |
mp400 | Max players The server holds 400. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166257 | Build This server runs build 166257. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
modded | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 434 on averageUnranked274/300
- 2Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 290 on averageUnranked303/350
- 3WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 187 on averageUnranked81/200
- 4SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 08.10quad · 2x · biweekly · 164 on averageUnranked14/200
- 5WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 142 on averageUnranked132/200
- 6US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 126 on averageUnranked138/200
Briefing
quick answers, from the figures on this page01Ranking of Atlas - 2x Quad Development (Staging) among Rust servers: what is it?
The rank for Atlas - 2x Quad Development (Staging) is #16,275 on seven-day player hours, in the top 69% of ranked servers. Its place in quad: #643.
02What is the player count on Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) was last seen 9 days 13 hours ago and is offline at this moment.
03The Rust version for Atlas - 2x Quad Development (Staging): what is it?
The Rust build on Atlas - 2x Quad Development (Staging) is network protocol 2634 and build 166257, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Atlas - 2x Quad Development (Staging)?
There is no region published by Atlas - 2x Quad Development (Staging). The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 104.129.132.27:28070.
05Current online status and reliability of Atlas - 2x Quad Development (Staging): what is the data?
Right now Atlas - 2x Quad Development (Staging) shows as offline; last seen 9 days 13 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 29 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Atlas - 2x Quad Development (Staging)?
For the in-game browser, Atlas - 2x Quad Development (Staging) declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp400 (Max players): The server holds 400; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166257 (Build): This server runs build 166257; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; modded (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Atlas - 2x Quad Development (Staging) show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Atlas - 2x Quad Development (Staging) are: 2× Rust servers, ranked live and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.
08On what timetable does Atlas - 2x Quad Development (Staging) wipe?
The record for Atlas - 2x Quad Development (Staging) holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 11 days 13 hours old.
09What map is running on Atlas - 2x Quad Development (Staging)?
The map on Atlas - 2x Quad Development (Staging) is procedural, size 3,850 with seed 72357419, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Billy Joe's Custom Map.
10The rules and settings of Atlas - 2x Quad Development (Staging): what are they?
Its name carries a 2x gather rate for Atlas - 2x Quad Development (Staging). A maximum of 4 players per group is set (quad). This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
11Joining Atlas - 2x Quad Development (Staging): what are the steps?
Press F1 in Rust and enter client.connect 104.129.132.27:28070, or click Launch Rust here to open Rust via Steam and join.
