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115,097 playing Find a server
Onlinechecked 10m ago · scouted since 13 Sep 2026

Naval Deep Sea 1

Modded NA vanillaoxide
Join server
Evaluation 38 Bronze #15,847 on player hours
Players now
0/120
0% full
7-day average
0
peak 1
Rank
#15,847
▲ 692 this week
Wiped
4d 19h
ago · 5 Oct, 00:48 UTC
Next wipe
26d 22h
Thu 5 Nov, 19:00 UTC
Team limit
quad
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing31Uptime96Performance9Wipe hold–Momentum52
Population0 of 120 on average 0
Standing#15,847 on player hours 31
Uptime46 of the last 48 hours 96
Performance5 server fps on average 9
Wipe holdtoo few wipes seen –
Momentumup 692 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 22h

The force wipe · high confidence

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
5 Oct Mon 00:48 1 running
4 Oct Sun 04:55 1 0.8 days

Performance

0246821:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 83% in NA, #634 of the quad servers. Ranked on player hours over the last seven days.

Intel

Map of Naval Deep Sea 1
Map
Procedural
Size
4800
Seed
1017058979
Address
104.129.132.19:28109
Region
NA
Max players
120
Group limit
quad
Wipe schedule
monthly
Last wipe
5 Oct 2026, 00:48 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Naval Deep Sea Coolest public servers you can play! Cbtek Servers offer a non-toxic environment, Welcome to a new battleground, a custom battleground that blends untamed wilderness & forgotten civilizations. Many Custom Monuments Raidable Bases Please Have Fun! Thanks! Cbtek...

Server tags

what each tag it publishes means · mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp120Max players The server holds 120.
ts4Group limit 4 is the team cap.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Build 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Difficulty^vVanilla Vanilla in the full sense: nothing about rates, kits or rules is changed.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1Unranked
    5/100
  2. 2Unranked
    2/75
  3. 3
    Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 40 on average
    Unranked
    23/200
  4. 4
    RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on average
    Unranked
    4/150
  5. 5
    Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average
    Unranked
    5/50
  6. 6
    Austin Texas Vanilla NoobsNA · quad · monthly · 2 on average
    Unranked
    2/75

Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Naval Deep Sea 1?

In North America, Naval Deep Sea 1 is #1,562; globally, #15,847 on player hours over the last seven days, in the top 69% of ranked servers. Ranked against quad, it sits at #634.

02Current population on Naval Deep Sea 1: how busy is it?

The current population on Naval Deep Sea 1 is 0, against 120 slots. Its seven-day average is 0 players; the peak is 1.

Server Info
03Version of Rust on Naval Deep Sea 1: which one?

The Rust build on Naval Deep Sea 1 is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on Naval Deep Sea 1?

Server fps over the last 48 hours: 5 average, 5 lowest. Entities reached 129,413 - buildings, deployables and the rest. Peak memory: 4,955 MB. Low fps plus a growing entity count equals lag for players.

05Location of Naval Deep Sea 1: where?

With a NA tag, Naval Deep Sea 1 places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 104.129.132.19:28109.

06Current online status and reliability of Naval Deep Sea 1: what is the data?

Naval Deep Sea 1 reports online at this moment. Reported uptime puts the last restart at roughly 4 days 17 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07How should you read the tags on Naval Deep Sea 1?

For the in-game browser, Naval Deep Sea 1 declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp120 (Max players): The server holds 120; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does Naval Deep Sea 1 show up in Rust Server Now lists and filters?

Naval Deep Sea 1 appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe Info
09On what timetable does Naval Deep Sea 1 wipe?

The only wipe for Naval Deep Sea 1 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 19 hours have passed since its current world began. The tags list monthly wipes.

10On wipe day, what changes for Naval Deep Sea 1?

1 players on average marked the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd peaked.

Server Rules
11What map is running on Naval Deep Sea 1?

A procedural map of size 4,800 with seed 1017058979, generated by the game, is in use on Naval Deep Sea 1. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Procedural.

12The rules and settings of Naval Deep Sea 1: what are they?

The name Naval Deep Sea 1 does not state a gather rate. A maximum of 4 players per group is set (quad). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.

How to join
13Joining Naval Deep Sea 1: what are the steps?

Press F1 in Rust and enter client.connect 104.129.132.19:28109, or click Launch Rust here to open Rust via Steam and join.