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Onlinechecked 7m ago · scouted since 13 Sep 2026

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training

Modded NA oxide
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Evaluation 68 Bronze #3,286 on player hours
Players now
1/50
2% full
7-day average
1
peak 4
Rank
#3,286
▲ 445 this week
Wiped
8d 14h
ago · 1 Oct, 18:23 UTC
Next wipe
26d 9h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing86Uptime98Performance97Wipe hold–Momentum57
Population1 of 50 on average 2
Standing#3,286 on player hours 86
Uptime47 of the last 48 hours 98
Performance58 server fps on average 97
Wipe holdtoo few wipes seen –
Momentumup 445 places this week 57

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 9h

The force wipe · high confidence

wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:23 5 running

Performance

025507510010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 14% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.

Intel

Map of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
Map
Procedural Map
Size
4500
Seed
1337
Open on RustMaps
Address
104.128.58.16:28055
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:23 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
No Killing/Raiding/Griefing/Trespassing! Join our Discord for the full set of rules: Discord.gg/v24Tx3x2dw Plugins include: Raidable Bases Train Heist Event Plane Crash Event Heli Refuel Event Remover Tool Backpacks Vehicle License Personal Attack Heli

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,NA,gmvanilla,cs166494,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp50Max players Capacity: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01Ranking of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training among Rust servers: what is it?

In North America, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is #595; globally, #3,286 on player hours over the last seven days, in the top 14% of ranked servers.

02How many players are on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training right now?

1 of 50 slots are filled on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training at this moment. Its seven-day average is 1 players; the peak is 4. The 48-hour peak time is 15:00 UTC, when it averaged 4 players.

About Server
03Version of Rust on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: which one?

Rust network protocol 2634 and build 166494 on Linux is what Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: is it smooth?

For the last 48 hours, average server fps was 58, with a minimum of 12. 144,014 entities at peak, counting buildings and deployables. Peak memory: 5,373 MB. Players feel lag when fps drops and entities climb.

05Location of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: where?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 104.128.58.16:28055 is its address.

06How reliable is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, and is it online?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training reports online at this moment. About 21 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07How should you read the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The server browser reads these tags from Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training show up in Rust Server Now lists and filters?

These Rust Server Now lists include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe data
09On what timetable does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 14 hours. Its tags advertise a monthly wipe schedule.

10What does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training look like on wipe day?

5 players on average marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

Settings & Rules
11The map for Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: which one?

A procedural map of size 4,500 with seed 1337, generated by the game, is in use on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12The rules and settings of Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: what are they?

The name Save Ferrous PvE - No Decay/Raidable Bases/Events/Training does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

How to join
13What is the process to join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Press F1 in Rust and enter client.connect 104.128.58.16:28055, or click Launch Rust here to open Rust via Steam and join.