- Players now
- 0/150 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,377 ▲ 1707 this week
- Wiped
- 4d 16h ago · 5 Oct, 12:10 UTC
- Next wipe
- 26d 14h Thu 5 Nov, 19:00 UTC
- Team limit
- 20 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#6,377 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance71 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumup 1,707 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 10 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 3
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 5 Oct | Mon 12:10 | 2 | running |
| 1 Oct FW | Thu 21:15 | 2 | 3.6 days |
| 15 Sep | Tue 13:00 | 2 | 16.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.91.210.26:20039
- Region
- –
- Max players
- 150
- Group limit
- 20 max
- Wipe schedule
- monthly
- Last wipe
- 5 Oct 2026, 12:10 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,^z,^y,^m,^s,^c,^k,gmrust,cs167231,ts20| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players The server holds 150. | |
ts20 | Group limit You can have at most 20 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^s | Softcore Softcore rules from Facepunch - you retain some inventory after dying. |
| Gameplay | ^c | Creative No gathering required - just build in this sandbox. |
^k | Build server Design and practise base builds. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务EA · groups of 20+ · monthly · 6 on averageUnranked4/150
- 2New Rusted PVP/E |NoRaid|RaidBase|Barges&more|groups of 8+ · monthly · 1 on averageUnranked0/30
- 3AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 13 on averageUnranked3/100
- 4Art of Rust - Official dedicated art servergroups of 20+ · monthly · 9 on averageUnranked4/100
- 5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 9 on averageUnranked6/50
- 6RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on averageUnranked8/200
Briefing
quick answers, from the figures on this page01What is the rank position of kxmc-test?
In the top 28% of all ranked servers, kxmc-test holds #6,377 for player hours over the last seven days.
02What is the player count on kxmc-test?
The current population on kxmc-test is 0, against 150 slots. Its seven-day average is 0 players; the peak is 2. The 48-hour peak time is 10:00 UTC, when it averaged 1 players.
03Version of Rust on kxmc-test: which one?
The Rust build on kxmc-test is network protocol 2634 and build 167231, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on kxmc-test good?
Server fps over the last 48 hours: 71 average, 48 lowest. 124,808 entities at peak, counting buildings and deployables. The maximum memory used was 4,956 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find kxmc-test physically?
For kxmc-test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 103.91.210.26:20039.
06Uptime and current status of kxmc-test: what are they?
Right now kxmc-test shows as online. About 5 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07How should you read the tags on kxmc-test?
For the in-game browser, kxmc-test declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): The server holds 150; ts20 (Group limit): You can have at most 20 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^s (Softcore): Softcore rules from Facepunch - you retain some inventory after dying; ^c (Creative): No gathering required - just build in this sandbox; ^k (Build server): Design and practise base builds; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does kxmc-test appear?
The Rust Server Now lists that carry kxmc-test are: Modded Rust servers, Best Rust build servers and Rust creative servers: live stats. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does kxmc-test wipe?
The only wipe for kxmc-test is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 4 days 16 hours. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for kxmc-test?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 39 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, the crowd fell below half by day 3.
11Map selection on kxmc-test: what is it?
A procedural map of size 4,500 with seed 126486, generated by the game, is in use on kxmc-test. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on kxmc-test, and what settings?
The name kxmc-test does not state a gather rate. The group limit is 20 players. softcore is the game mode, Facepunch's lighter mode: part of your loot stays with you. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.
13To join kxmc-test, what must you do?
Press F1 in Rust and enter client.connect 103.91.210.26:20039, or click Launch Rust here to open Rust via Steam and join.
