Rust Server Now
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Onlinechecked 8m ago · scouted since 27 Sep 2026

CTZ

Community
Join server
Evaluation 45 Bronze #15,960 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,960
▲ 579 this week
Wiped
6d 3h
ago · 3 Oct, 19:35 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance–Wipe hold–Momentum52
Population0 of 10 on average 0
Standing#15,960 on player hours 30
Uptime47 of the last 48 hours 98
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 579 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 19:35 0 running
30 Sep Wed 03:23 0 3.7 days
29 Sep Tue 07:26 0 0.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
103.248.200.165:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 19:35 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does CTZ sit in the rankings?

In the top 70% of all ranked servers, CTZ holds #15,960 for player hours over the last seven days.

02Current population on CTZ: how busy is it?

0 of 10 slots are filled on CTZ at this moment. The average population for the last seven days is 0.

About Server
03The Rust version for CTZ: what is it?

Rust network protocol 2634 and build 166652 on Windows is what CTZ runs. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for CTZ?

For CTZ, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 103.248.200.165:28015 is its address.

05Uptime and current status of CTZ: what are they?

CTZ reports online at this moment. 125 of 168 hours up in the last 7 full days; that is 74%. 27 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on CTZ?

The server browser reads these tags from CTZ: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does CTZ show up in Rust Server Now lists and filters?

CTZ appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does CTZ wipe?

CTZ wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 3 hours.

09What does CTZ look like on wipe day?

On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
10The map for CTZ: which one?

A procedural map, generated by the game, is in use on CTZ.

11Which rules apply on CTZ, and what settings?

The name CTZ does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Joining Steps
12To join CTZ, what must you do?

In Rust, press F1 and run client.connect 103.248.200.165:28015; or use Launch Rust on this page to connect through Steam.