- Players now
- 1/2 50% full
- 7-day average
- 0 peak –
- Rank
- #13,835 ▼ 712 this week
- Wiped
- 15d 16h ago · 25 Sep, 07:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,835 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 712 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 103.205.29.137:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 07:23 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs165747,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs165747 | Build Game build: 165747. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked361/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 437 on averageUnranked351/450
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 413 on averageUnranked329/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 400 on averageUnranked430/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 343 on averageUnranked202/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked283/450
Briefing
quick answers, from the figures on this page01What is the rank position of Deathmaker1?
The rank for Deathmaker1 is #13,835 on seven-day player hours, in the top 61% of ranked servers.
02What is the player count on Deathmaker1?
Right now Deathmaker1 is not online; its last appearance was 15 days 15 hours ago.
03What Rust version is Deathmaker1 on?
Rust network protocol 2634 and build 165747 on Windows is what Deathmaker1 runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Deathmaker1: where?
There is no region published by Deathmaker1. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 103.205.29.137:28015.
05Uptime and current status of Deathmaker1: what are they?
Live status: Deathmaker1 is down; last seen 15 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 25 September 2026 is when Rust Server Now first saw it.
06The tags on Deathmaker1: what do they mean?
For the in-game browser, Deathmaker1 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs165747 (Build): Game build: 165747; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Deathmaker1 appear?
These Rust Server Now lists include Deathmaker1: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Deathmaker1 wipes on what schedule?
The record for Deathmaker1 holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 15 days 16 hours have passed since its current world began.
09Map selection on Deathmaker1: what is it?
A procedural map, generated by the game, is in use on Deathmaker1.
10Which rules apply on Deathmaker1, and what settings?
You will not find a gather rate in the name Deathmaker1. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining Deathmaker1: what are the steps?
To connect, open Rust, press F1, and enter client.connect 103.205.29.137:28015. You can also click Launch Rust here to open the game via Steam and join.