Eternal AU 2x - Pre-Server
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 4
- Rank
- #7,316 top 32%
- Wiped
- 2d 9h ago · 8 Oct, 06:56 UTC
- Next wipe
- 11d 14h Thu 22 Oct, 06:56 UTC
- Team limit
- 12 max biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#7,316 on player hours | 68 | |
| Uptime31 of the last 48 hours | 65 | |
| Performanceno direct query answered | – | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 2.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 06:56 | 4 | running |
| 5 Oct | Mon 09:12 | 1 | 2.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 32% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 103.193.81.106:28030
- Region
- OC
- Max players
- 100
- Group limit
- 12 max
- Wipe schedule
- biweekly
- Last wipe
- 8 Oct 2026, 06:56 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts12 | Group limit Teams cap at 12. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | OC | Oceania In the server browser it appears under Oceania. |
| Other | oxidation | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 25 on averageUnranked102/125
- 2[AU] HoodRust 2x | Solo/Duo/TrioOC · groups of 8+ · 2x · biweekly · 2 on averageUnranked0/40
- 3Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 2 on averageUnranked1/50
- 4[AU/NZ] Rusthaven - 2x BiweeklyOC · groups of 20+ · 2x · biweekly · 1 on averageUnranked0/125
- 5[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 84 on averageUnranked29/75
- 6[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 53 on averageUnranked52/75
Briefing
quick answers, from the figures on this page01Ranking of Eternal AU 2x - Pre-Server among Rust servers: what is it?
The seven-day player-hour rank for Eternal AU 2x - Pre-Server is #7,316, top 32% of all ranked servers and #156 in Oceania.
02Current population on Eternal AU 2x - Pre-Server: how busy is it?
Right now Eternal AU 2x - Pre-Server is not online; its last appearance was 17 hours ago. Its seven-day average is 0 players; the peak is 4. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.
03Version of Rust on Eternal AU 2x - Pre-Server: which one?
Rust network protocol 2634 and build 167058 on Linux is what Eternal AU 2x - Pre-Server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Eternal AU 2x - Pre-Server physically?
Eternal AU 2x - Pre-Server declares Oceania as its location via the OC tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 103.193.81.106:28030.
05How reliable is Eternal AU 2x - Pre-Server, and is it online?
Live status: Eternal AU 2x - Pre-Server is down; last seen 17 hours ago. Over the last 4 full days, 95 of 96 hours were online, or 99%. 5 October 2026 is when Rust Server Now first saw it.
06The tags on Eternal AU 2x - Pre-Server: what do they mean?
For the in-game browser, Eternal AU 2x - Pre-Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^b (Biweekly): Two-week wipe interval; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; OC (Oceania): In the server browser it appears under Oceania; oxidation (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Eternal AU 2x - Pre-Server show up in Rust Server Now lists and filters?
Eternal AU 2x - Pre-Server appears on the following Rust Server Now lists: 2× Rust servers, ranked live, Oceania Rust servers, live and Modded Rust servers. Under these filters, it appears on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.
08Eternal AU 2x - Pre-Server wipes on what schedule?
Its tag drives the prediction because too few of Eternal AU 2x - Pre-Server's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 22 October at 06:56 UTC. This world is 2 days 9 hours old. Its tags show a wipe every two weeks.
09What happens on wipe day for Eternal AU 2x - Pre-Server?
The average busiest point of its recent wipes was 2 players. 4 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
10Which rules apply on Eternal AU 2x - Pre-Server, and what settings?
2x gather: that is the rate Eternal AU 2x - Pre-Server puts in its name. A maximum of 12 players per group is set. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
11Joining Eternal AU 2x - Pre-Server: what are the steps?
Press F1 in Rust and enter client.connect 103.193.81.106:28030, or click Launch Rust here to open Rust via Steam and join.