- Players now
- 0/8 0% full
- 7-day average
- 0 peak –
- Rank
- #16,949 ▼ 1062 this week
- Wiped
- 12d 20h ago · 27 Sep, 07:45 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,949 on player hours | 28 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,062 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 103.109.234.245:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 27 Sep 2026, 07:45 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp8 | Max players The server holds 8. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 474 on averageUnranked230/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked151/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 452 on averageUnranked192/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked453/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 378 on averageUnranked129/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked172/225
Briefing
quick answers, from the figures on this page01Where does Local Dev sit in the rankings?
In the top 72% of all ranked servers, Local Dev holds #16,949 for player hours over the last seven days.
02Current population on Local Dev: how busy is it?
Offline: Local Dev last responded 12 days 19 hours ago.
03The Rust version for Local Dev: what is it?
Rust network protocol 2633 and build 165217 on Windows is what Local Dev runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Local Dev: where?
For Local Dev, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 103.109.234.245:28015 is its address.
05Uptime and current status of Local Dev: what are they?
Currently offline: Local Dev; last seen 12 days 19 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 27 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Local Dev?
The server browser reads these tags from Local Dev: gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): The server holds 8; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Local Dev show up in Rust Server Now lists and filters?
These Rust Server Now lists include Local Dev: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Local Dev wipes on what schedule?
Too few wipes are recorded for Local Dev to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 12 days 20 hours old.
09What map is running on Local Dev?
Procedural map: Local Dev uses one generated by the game.
10Which rules apply on Local Dev, and what settings?
You will not find a gather rate in the name Local Dev. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Local Dev, what must you do?
In Rust, press F1 and run client.connect 103.109.234.245:28015; or use Launch Rust on this page to connect through Steam.