- Players now
- 0/30 0% full
- 7-day average
- 0 peak 3
- Rank
- #8,417 ▼ 671 this week
- Wiped
- 7d 23h ago · 2 Oct, 08:20 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 30 on average | 0 | |
|---|---|---|
| Standing#8,417 on player hours | 63 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance109 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 671 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 08:20 | 3 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 103.1.214.42:28025
- Region
- –
- Max players
- 30
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 08:20 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp30 | Max players Capacity: 30. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166601 | Build This server runs build 166601. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 236 on averageUnranked159/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 230 on averageUnranked131/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 82 on averageUnranked37/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 77 on averageUnranked38/250
- 5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 76 on averageUnranked96/100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked64/200
Briefing
quick answers, from the figures on this page01What is the rank position of Redline?
The rank for Redline is #8,417 on seven-day player hours, in the top 37% of ranked servers.
02Current population on Redline: how busy is it?
Right now, 0 players occupy the 30 slots on Redline. Averaging 0 players over seven days, it peaked at 3.
03The Rust version for Redline: what is it?
Rust network protocol 2634 and build 166601 on Windows is what Redline runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of Redline: is it smooth?
For the last 48 hours, average server fps was 109, with a minimum of 101. Entities reached 69,996 - buildings, deployables and the rest. Peak memory: 3,465 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Redline physically?
There is no region published by Redline. Rust Server Now does not verify machine locations; it only shows where a server says it is. 103.1.214.42:28025 is its address.
06Current online status and reliability of Redline: what is the data?
Right now Redline shows as online. About 7 days 21 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 30 September 2026.
07What is the meaning of each tag on Redline?
For the in-game browser, Redline declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp30 (Max players): Capacity: 30; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166601 (Build): This server runs build 166601; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Redline appear?
The Rust Server Now lists that carry Redline are: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Redline wipes on what schedule?
Too few wipes are recorded for Redline to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 23 hours have passed since its current world began.
10What happens on wipe day for Redline?
The average busiest point of its recent wipes was 3 players. 25 hours after the latest wipe, the crowd peaked.
11The map for Redline: which one?
The map on Redline is procedural, size 3,500 with seed 648252, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Redline: what are they?
No gather rate appears in the name Redline. The game's default group limit of 8 players applies. This server runs pve, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. The VAC anti-cheat from Valve is on.
13To join Redline, what must you do?
To connect, open Rust, press F1, and enter client.connect 103.1.214.42:28025. You can also click Launch Rust here to open the game via Steam and join.
