- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,608 ▼ 1214 this week
- Wiped
- 9d 13h ago · 30 Sep, 16:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,608 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,214 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 102.209.116.71:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 30 Sep 2026, 16:00 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked228/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked157/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked181/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked462/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked173/225
Briefing
quick answers, from the figures on this page01Ranking of Hyper Layer Test among Rust servers: what is it?
In the top 70% of all ranked servers, Hyper Layer Test holds #16,608 for player hours over the last seven days.
02How many players are on Hyper Layer Test right now?
Right now Hyper Layer Test is not online; its last appearance was 8 days 19 hours ago.
03Version of Rust on Hyper Layer Test: which one?
Rust network protocol 2633 and build 165217 on Windows is what Hyper Layer Test runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Hyper Layer Test physically?
No region is published by Hyper Layer Test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 102.209.116.71:28015 is its address.
05Uptime and current status of Hyper Layer Test: what are they?
Live status: Hyper Layer Test is down; last seen 8 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 30 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Hyper Layer Test?
The server browser reads these tags from Hyper Layer Test: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Hyper Layer Test show up in Rust Server Now lists and filters?
Hyper Layer Test appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Hyper Layer Test wipes on what schedule?
The record for Hyper Layer Test holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 9 days 13 hours have passed since its current world began.
09Map selection on Hyper Layer Test: what is it?
The map on Hyper Layer Test is procedural, size 3,500 with seed 1684990273, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10Which rules apply on Hyper Layer Test, and what settings?
No gather rate appears in the name Hyper Layer Test. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Hyper Layer Test?
To connect, open Rust, press F1, and enter client.connect 102.209.116.71:28015. You can also click Launch Rust here to open the game via Steam and join. https://hyperlayer.net is where its website lives.
