- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #16,275 ▼ 164 this week
- Wiped
- 37d 3h ago · 3 Sep, 16:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,275 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 164 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- CraggyIsland
- Size
- –
- Seed
- –
- Address
- 102.132.245.88:28015
- Region
- – · fra
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 16:22 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$rfra,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build Game build: 162929. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$rfra | Region code You see fra as the region code. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked574/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 443 on averageUnranked543/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 420 on averageUnranked564/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 408 on averageUnranked429/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 349 on averageUnranked403/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked475/500
Briefing
quick answers, from the figures on this page01What is the rank position of Dev Test - Arc?
The rank for Dev Test - Arc is #16,275 on seven-day player hours, in the top 69% of ranked servers.
02Current population on Dev Test - Arc: how busy is it?
Dev Test - Arc was last seen 9 days 2 hours ago and is offline at this moment.
03The Rust version for Dev Test - Arc: what is it?
The Rust build on Dev Test - Arc is network protocol 2633 and build 162929, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Dev Test - Arc?
For Dev Test - Arc, the published region is absent. fra is the region code. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 102.132.245.88:28015.
05Current online status and reliability of Dev Test - Arc: what is the data?
Right now Dev Test - Arc shows as offline; last seen 9 days 2 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Dev Test - Arc?
For the in-game browser, Dev Test - Arc declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, standard for Rust; $rfra (Region code): You see fra as the region code. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Dev Test - Arc appear?
These Rust Server Now lists include Dev Test - Arc: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Dev Test - Arc wipe?
Dev Test - Arc does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 37 days 3 hours have passed since its current world began.
09The rules and settings of Dev Test - Arc: what are they?
You will not find a gather rate in the name Dev Test - Arc. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
10What is the process to join Dev Test - Arc?
In Rust, press F1 and run client.connect 102.132.245.88:28015; or use Launch Rust on this page to connect through Steam.