- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #16,084 ▼ 770 this week
- Wiped
- 9d 6h ago · 1 Oct, 17:07 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,084 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 770 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:07 | 1 | running |
| 24 Sep | Thu 18:04 | 1 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 102.132.245.88:27915
- Region
- – · fra
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:07 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptnone | Networking 'none' is the network layer in use. | |
$rfra | Region code fra is the region code here. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
| Other | stok | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 279 on averageUnranked265/400
- 2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on averageUnranked274/350
- 3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 162 on averageUnranked210/250
- 4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 125 on averageUnranked75/350
- 5[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on averageUnranked64/150
- 6[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 70 on averageUnranked97/175
Briefing
quick answers, from the figures on this page01Ranking of Dev Test 10x among Rust servers: what is it?
In the top 69% of all ranked servers, Dev Test 10x holds #16,084 for player hours over the last seven days.
02Current population on Dev Test 10x: how busy is it?
Dev Test 10x was last seen 9 days 5 hours ago and is offline at this moment.
03What Rust version is Dev Test 10x on?
Version for Dev Test 10x: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Dev Test 10x physically?
For Dev Test 10x, the published region is absent. fra is the region code. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 102.132.245.88:27915 is its address.
05How reliable is Dev Test 10x, and is it online?
Currently offline: Dev Test 10x; last seen 9 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 24 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Dev Test 10x?
The server browser reads these tags from Dev Test 10x: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptnone (Networking): 'none' is the network layer in use; $rfra (Region code): fra is the region code here; ^z (Modded): Modded category: plugins or changed settings apply; stok (Custom tag): Not part of the standard tag set - the owner or a plugin put it there. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Dev Test 10x show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Dev Test 10x are: Best 10x Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
08On what timetable does Dev Test 10x wipe?
Dev Test 10x does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 9 days 6 hours.
09On wipe day, what changes for Dev Test 10x?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
10The map for Dev Test 10x: which one?
A procedural map, generated by the game, is in use on Dev Test 10x.
11Which rules apply on Dev Test 10x, and what settings?
10x gather: that is the rate Dev Test 10x puts in its name. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. VAC, Valve's anti-cheat, is enabled.
12To join Dev Test 10x, what must you do?
To connect, open Rust, press F1, and enter client.connect 102.132.245.88:27915. You can also click Launch Rust here to open the game via Steam and join.