- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,010 top 71%
- Wiped
- 9d 4h ago · 1 Oct, 17:34 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,010 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 101.109.55.216:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:34 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 455 on averageUnranked503/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 440 on averageUnranked476/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 417 on averageUnranked448/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 404 on averageUnranked446/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 345 on averageUnranked312/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked376/500
Briefing
quick answers, from the figures on this page01Where does DuckFarm sit in the rankings?
The rank for DuckFarm is #16,010 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on DuckFarm right now?
Right now DuckFarm is not online; its last appearance was 6 days 4 hours ago. It has averaged 0 players across the last seven days.
03What Rust version is DuckFarm on?
Version for DuckFarm: Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of DuckFarm: where?
There is no region published by DuckFarm. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 101.109.55.216:28015 is its address.
05How reliable is DuckFarm, and is it online?
Live status: DuckFarm is down; last seen 6 days 4 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. Its first appearance in Rust Server Now data was on 4 October 2026.
06The tags on DuckFarm: what do they mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set DuckFarm publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does DuckFarm show up in Rust Server Now lists and filters?
DuckFarm appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does DuckFarm wipe?
The record for DuckFarm holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 9 days 4 hours have passed since its current world began.
09What map is running on DuckFarm?
Procedural map: DuckFarm uses one generated by the game.
10The rules and settings of DuckFarm: what are they?
No gather rate appears in the name DuckFarm. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join DuckFarm?
In Rust, press F1 and run client.connect 101.109.55.216:28015; or use Launch Rust on this page to connect through Steam.