- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,004 ▲ 893 this week
- Wiped
- 8d 21h ago · 1 Oct, 17:34 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,004 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 893 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 101.109.51.130:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:34 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked591/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked569/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked634/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked232/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked421/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked434/450
Briefing
quick answers, from the figures on this page01Where does DuckFarm sit in the rankings?
In the top 70% of all ranked servers, DuckFarm holds #16,004 for player hours over the last seven days.
02How many players are on DuckFarm right now?
Offline: DuckFarm last responded 6 days 10 hours ago. The average population for the last seven days is 0.
03The Rust version for DuckFarm: what is it?
The Rust build on DuckFarm is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of DuckFarm: where?
For DuckFarm, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 101.109.51.130:28015.
05Current online status and reliability of DuckFarm: what is the data?
Live status: DuckFarm is down; last seen 6 days 10 hours ago. It was up 4% of the time over the last 6 full days: 6 of 144 hours. Its first appearance in Rust Server Now data was on 3 October 2026.
06The tags on DuckFarm: what do they mean?
The server browser reads these tags from DuckFarm: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does DuckFarm show up in Rust Server Now lists and filters?
DuckFarm appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does DuckFarm wipe?
DuckFarm does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 21 hours.
09Map selection on DuckFarm: what is it?
Procedural map: DuckFarm uses one generated by the game.
10The rules and settings of DuckFarm: what are they?
The name DuckFarm does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join DuckFarm?
Press F1 in Rust and enter client.connect 101.109.51.130:28015, or click Launch Rust here to open Rust via Steam and join.