NZ Chill
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 5
- Rank
- #4,803 ▼ 383 this week
- Wiped
- 9d 3h ago · 1 Oct, 19:58 UTC
- Next wipe
- 25d 19h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#4,803 on player hours | 79 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance174 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 383 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:58 | 4 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 21% of all ranked servers, top 55% in OC. Ranked on player hours over the last seven days.
Intel
- Address
- 101.100.141.112:28015
- Region
- OC
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 19:58 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^m,^v,OC,gmvanilla,cs167398,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. | |
| Region | OC | Oceania The browser files it under Oceania. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on averageUnranked1/100
- 2Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoLOC · groups of 8+ · monthly · 1 on averageUnranked1/50
- 3Rustafied.com - AU LongOC · groups of 16+ · monthly · 208 on averageUnranked114/125
- 4[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 23 on averageUnranked18/250
- 5[AU] Facepunch 2OC · groups of 8+ · monthly · 15 on averageUnranked12/250
- 6WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEOC · groups of 8+ · monthly · 7 on averageUnranked5/500
Briefing
quick answers, from the figures on this page01Where does NZ Chill sit in the rankings?
In Oceania, NZ Chill is #122; globally, #4,803 on player hours over the last seven days, in the top 21% of ranked servers.
02Current population on NZ Chill: how busy is it?
The current population on NZ Chill is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 5. Between the last 48 hours, 03:00 UTC saw the highest average: 4 players.
03Version of Rust on NZ Chill: which one?
The Rust build on NZ Chill is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on NZ Chill?
Server fps over the last 48 hours: 174 average, 33 lowest. Entities peaked at 117,788, including buildings, deployables and all other world objects. The maximum memory used was 4,190 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for NZ Chill?
The location NZ Chill lists is Oceania, indicated by the OC tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 101.100.141.112:28015.
06Current online status and reliability of NZ Chill: what is the data?
Live status: NZ Chill is up. About 33 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on NZ Chill?
The server browser reads these tags from NZ Chill: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): The browser files it under Oceania. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does NZ Chill show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry NZ Chill are: Oceania Rust servers, live and Modded Rust servers. It appears on the server list when you apply these filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does NZ Chill wipe?
NZ Chill takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 9 days 3 hours. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for NZ Chill?
On average, 4 players was the busiest its recent wipes got. The latest wipe saw its peak 14 hours in.
11What map is running on NZ Chill?
For NZ Chill, the map is procedural at size 4,500 with seed 927876678, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of NZ Chill: what are they?
You will not find a gather rate in the name NZ Chill. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
13Joining NZ Chill: what are the steps?
In Rust, press F1 and run client.connect 101.100.141.112:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://www.nzchill.com.
