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Onlinechecked 9m ago · scouted since 16 Sep 2026

MS01 Local Rust

Community
Join server
Evaluation 38 Bronze #14,526 on player hours
Players now
0/20
0% full
7-day average
0
peak 1
Rank
#14,526
▲ 1198 this week
Wiped
2d 16h
ago · 7 Oct, 12:07 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing36Uptime98Performance–Wipe hold0Momentum54
Population0 of 20 on average 0
Standing#14,526 on player hours 36
Uptime47 of the last 48 hours 98
Performanceno direct query answered –
Wipe hold0% of wipes kept half their crowd 0
Momentumup 1,198 places this week 54

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 12:07 1 running
23 Sep Wed 13:50 1 13.9 days
22 Sep Tue 16:19 1 0.9 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
100.16.201.243:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 12:07 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp20Max players Slot count: 20.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167058Build Build 167058.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of MS01 Local Rust?

In the top 64% of all ranked servers, MS01 Local Rust holds #14,526 for player hours over the last seven days.

02Current population on MS01 Local Rust: how busy is it?

The current population on MS01 Local Rust is 0, against 20 slots. Averaging 0 players over seven days, it peaked at 1.

Server Info
03What Rust version is MS01 Local Rust on?

The Rust build on MS01 Local Rust is network protocol 2634 and build 167058, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find MS01 Local Rust physically?

No region is published by MS01 Local Rust. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 100.16.201.243:28015.

05How reliable is MS01 Local Rust, and is it online?

Right now MS01 Local Rust shows as online. Over the last 7 full days, 168 of 168 hours were online, or 100%. 16 September 2026 is when Rust Server Now first saw it.

Server Tags
06The tags on MS01 Local Rust: what do they mean?

The server browser reads these tags from MS01 Local Rust: gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does MS01 Local Rust show up in Rust Server Now lists and filters?

MS01 Local Rust appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08MS01 Local Rust wipes on what schedule?

Wipes on MS01 Local Rust happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 2 days 16 hours old.

09What happens on wipe day for MS01 Local Rust?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 4.

Rules & Settings
10Map selection on MS01 Local Rust: what is it?

A procedural map, generated by the game, is in use on MS01 Local Rust.

11Which rules apply on MS01 Local Rust, and what settings?

No gather rate appears in the name MS01 Local Rust. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Joining Steps
12What is the process to join MS01 Local Rust?

In Rust, press F1 and run client.connect 100.16.201.243:28015; or use Launch Rust on this page to connect through Steam.